• User Interaction for Interactive Storytelling more
  • Using a soft approach to QMS implementation within a manufacturing SME more
  • Using Augmented Reality to engage STEM students with an authentic curriculum more
  • Using Digital Open Source and Crowdsourced Data in Studies of Deviance and Crime more
  • Using disparagement humour to deal with health misinformation endorsers more
  • Using IT support to improve the quality of peer assisted learning more
  • Using lidar as part of a multi-sensor approach to archaeological survey and interpretation. more
  • Using lidar as part of a multi-sensor approach to archaeological survey and interpretation. more
  • Using Multimedia to engage marketing students: a case study of collaboration with industry more
  • Using new media to engage consumers at the FIFA world cup more
  • Using new technology effectively - insights for strategic communication management more
  • Using participatory arts-based approaches to promote inclusive research more
  • Using Purpose-Built Conference Venues as a Tool for Regeneration: Forecasting New Build. more
  • Using sensory methods for researching disability in Physical Education more
  • Using the hybrid social learning network to explore concepts, practices, designs and smart services for networked professional learning more
  • Using the principles and methods of continuous quality improvement within the RIPE project more
  • Using Written Skills: translating your learning from university to practice in developing case recording more
  • Using written skills: translating your learning from university to practice in developing case recording more
  • Utilising Sporting Autobiographies for Feminist Research: The Case of Cyclist Nicole Cooke more
  • Использование природной среды: дикие животные в средневековом Новгороде и на Новгородской земле (Using the Natural Environment: The exploitation of wild animals in medieval Novgorod and its territory) more
  • Überlegungen zur Ästhetik des postmodernen Films more
  • ‘Virtually cycling’: The impact of technology, cheating, and performance enhancement in bicycle e-racing more
  • Validity and reliability more
  • Value co-creation behaviour: Antecedents and consequences more
  • Valuing Disability: Economies of Visibility, Paralympic Cripvertising and the Disabled Body Politic more

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