Jack Brett
- jbrett2 at bournemouth dot ac dot uk
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Journal Articles
- Brett, J., Christos, G. and Tom, D., 2025. Graveyard Symphony; A Study Investigating the Effectiveness of a Prototype Music Game. Games: Research and Practice, 3 (1).
- Patchitt, J., Porffy, L.A., Whomersley, G., Szentgyorgyi, T., Brett, J., Mouchlianitis, E., Mehta, M.A., Nottage, J.F. and Shergill, S.S., 2022. Alpha3/alpha2 power ratios relate to performance on a virtual reality shopping task in ageing adults. Frontiers in Aging Neuroscience, 14.
- Porffy, L.A., Mehta, M.A., Patchitt, J., Boussebaa, C., Brett, J., D’Oliveira, T., Mouchlianitis, E. and Shergill, S.S., 2022. A Novel Virtual Reality Assessment of Functional Cognition: Validation Study. Journal of Medical Internet Research, 24 (1).
Conferences
- Brett, J., Hargood, C., Millard, D., Malinov, Y.D. and Rimington, B., 2025. LUTE: A Hypertextual Mixed Reality Game Engine. ACM Ht 2025 Proceedings of the 36th Conference on Hypertext and Social Media, 137-145.
- Brett, J. and Hargood, C., 2023. Authoring Tools for Mixed Reality. In: Hypertext 2023 4-8 September 2023 R.
- Brett, J., Gatzidis, C., Davis, T. and Amelidis, P., 2022. The Crypt of Notation: Rote Learning through Video Games For Adult Beginner Keyboard Learners. ACM International Conference Proceeding Series.
- Brett, J., Gatzidis, C., Davis, T. and Amelidis, P., 2022. The Crypt of Notation: Rote Learning through Video Games For Adult Beginner Keyboard Learners. FDG, 76:1 ACM.
- Brett, J., Gatzidis, C., Davis, T., Amelidis, P., Xu, N. and Gladwell, T., 2021. Learning through Play; A Study Investigating How Effective Video Games Can Be Regarding Keyboard Education at a Beginner Level. ACM International Conference Proceeding Series.
- Brett, J., Gladwell, T., Xu, N., Amelidis, P., Davis, T. and Gatzidis, C., 2020. Developing Games for the Purposes of Rote Learning for Keyboard and Piano. In: IEEE COG 24-27 August 2020 Virtual. IEEE Conference on Computatonal Intelligence and Games, CIG, 2020-August, 724-727.
- Porffy, L., Mouchlianitis, E., Joyce, D.W., Szentgyorgyi, T., Whomersley, G., Patchitt, J., Brett, J. and Shergill, S.S., 2020. VIRTUAL-REALITY COGNITIVE TRAINING AND ASSESSMENT IN SCHIZOPHRENIA. SCHIZOPHRENIA BULLETIN, 46, S175.
- Brett, J. and Simons, A., 2017. Implementation of the Unity Engine for Developing 2D Mobile Games in Consideration of Start-Up/Student Developers. Lecture Notes in Computer Science Including Subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics, 10345 LNCS, 271-278.
Theses
- Brett, J., 2025. Respawning Originality Into Gamified Keyboard Practice: How Video Games Can Be Used To Practice Technical Skills For Adult Beginner Keyboardists. PhD Thesis. Bournemouth University, Faculty of Media and Communication.