Zhidong Xiao

Dr Zhidong Xiao

  • Deputy Head Of Department In National Centre For Computer Animation
  • Weymouth House W247, Talbot Campus, Fern Barrow, Poole, BH12 5BB
UN SDGs:
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Biography

Dr. Xiao is Deputy Head of Department at National Centre for Computer Animation, Faculty of Media and Communication. Dr. Xiao's research interests are in the areas of Motion Capture, Machine Learning, Motion Synthesis, Physics-based Simulation, Virtual Reality and Robotics. Dr. Xiao has supervised seven PhD students and five of them have successfully completed their research degrees. Working as principal investigator, Dr. Xiao had successfully secured and completed a few commercial projects for industry partners from China and in the UK. Working as co-investigator, Dr. Xiao has helped the team to secure and complete various research council funded projects.

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Expertise related to UN Sustainable Development Goals

In 2015, UN member states agreed to 17 global Sustainable Development Goals (SDGs) to end poverty, protect the planet and ensure prosperity for all. This person's work contributes towards the following SDGs:

Quality education

"Ensure inclusive and equitable quality education and promote lifelong learning opportunities for all"

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Decent work and economic growth

"Promote sustained, inclusive and sustainable economic growth, full and productive employment and decent work for all"

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Industry, innovation and infrastructure

"Build resilient infrastructure, promote inclusive and sustainable industrialization and foster innovation"

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Partnership for the Goals

"Strengthen the means of implementation and revitalize the Global Partnership for Sustainable Development"

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Journal Articles

Chapters

Conferences

  • Zhang, M. and Xiao, Z., 2023. 3D Object Recognition Based on Point Cloud Geometry Construction and Embeddable Attention. In: 12th International Conference on Image and Graphics (ICIG 2023) 22-24 September 2023 Nanjing, China.
  • Fang, J., Xiao, Z., Zhu, X., You, L. and Zhang, J.J., 2023. Efficient dynamic deformation simulation by integrating PDE-based reconstruction and XPBD. In: CASA 2023 AniNex Workshop - The 5th Workshop on Next Generation Computer Animation Techniques 29-31 May 2023 Cyprus.
  • Shi, Z., Quan, Z., Shi, J., Guo, Z., Zhang, M. and Xiao, Z., 2022. 3D Model Retrieval Algorithm Based on Attention and Multi-view Fusion. ACM International Conference Proceeding Series, 474-480.
  • Zhang, M., Ma, Y., Wang, X., Wei, W. and Xiao, Z., 2019. 3D Model Retrieval Based on Vision Feature Fusion. Proceedings of 2018 5th IEEE International Conference on Cloud Computing and Intelligence Systems, CCIS 2018, 905-909.
  • Wu, M. and Xiao, Z., 2018. Character animation reconstruction from content based motion retrieval. In: Computer Graphics & Visual; Computing (CGVC) 2018 13-14 September 2018 Swansea, Wales.
  • Matko, T., Chang, J. and Xiao, Z., 2017. Recent Progress of Computational Fluid Dynamics Modeling of Animal and Human Swimming for Computer Animation. In: The 11th International conference on E-learning and Games 22-28 November 2017 United Kingdom.
  • Weaver, T. and Xiao, Z., 2016. Fluid simulation by the smoothed particle hydrodynamics method: A survey. VISIGRAPP 2016 - Proceedings of the 11th Joint Conference on Computer Vision, Imaging and Computer Graphics Theory and Applications, 215-225.
  • Gouvatsos, A., Xiao, Z., Marsden, N. and Zhang, J., 2014. Automatic 3D posing from 2D hand-drawn sketches. In: The 22nd Pacific Conference on Computer Graphics and Application (Pacific Graphics 2014) 8-10 October 2014 Seoul.
  • Gingrich, O., Renaud, A., Emets, E. and Xiao, Z., 2014. Transmission: A Telepresence Interface for Neural and Kinetic Interaction. In: SIGGRAPH 2014 10-14 August 2014 Vancouver. , 390-401.

Posters

PhD Students

  • Alexandra Sergeeva Alexdottir. Phantom Touch phenomenon as a manifestation of the Visual-Auditory-Tactile Synaesthesia, (In progress)
  • Alexandros Gouvatsos, 2017. 3D storyboarding for modern animation
  • Michelle Wu. Human character motion reconstruction through machine learning
  • Simone Barbieri. Character Posing by Sketch-based Interaction
  • Tom Matko. Fluid Simulation

Profile of Teaching PG

  • Computer Animation and Effects Common
  • MSc AIM Master Class
  • MSc AIM Master Project

Profile of Teaching UG

  • L6 - Final Major Project and Dissertation
  • L5 - Technical Effects
  • L5 - Advanced Animation Techniques
  • L5 - Personal Inquiry
  • L6 - Research & Development Project

Invited Lectures

  • Computer Animation Education at NCCA, Wuhan University of Technology, 17 May 2017 more
  • Visual Effect Techniques in Computer Animation, Wuhan Business University, 15 May 2017 more
  • Computer Animaiton Education and Research at NCCA, Hangzhou, China, 26 Apr 2017 more
  • Computer Animation and Visual Effects, British Council Beijing, 23 Oct 2015 more
  • Data Visualisation, Communication University of China, 21 Oct 2015 more

Grants

  • VE communication programme (Erasmus+ Staff Mobility Fund, 01 Apr 2020). Awarded
  • Understanding visual strategies for Neuro-feedback analysis (Bournemouth University Fusion Investment Fund and Centre of Digital Entertainment research Fund, 01 Aug 2014). Completed
  • Rehabilitation Enhancement by Image Guided medical intervention and Motion Capture (Bournemouth University Fusion Investment Fund, 01 Aug 2013). Completed
  • Cross-Channel Film Lab (Interreg, 01 Mar 2012). Completed
  • Digital Beijing Opera Project (Beijing New Media College, 10 Apr 2010). Completed
  • Behavioural Fidelity of Visual Humans and Applications to Social Pstchology of Street Violence (EPSRC, 01 Aug 2008). Completed

External Responsibilities

  • AHRC, Peer reviewer (2018-)
  • EPSRC, Peer Review (2016-)

Journal Reviewing/Refereeing

  • ACM SIGGRAPH European Conference on Visual Media Production, Anonymous peer review, 01 Jun 2018
  • IEEE transactions on multimedia, 19 Jun 2017
  • International Journal of Light and Electron Optics, 01 Aug 2016
  • International Journal for Light and Electron Optics, Anonymous peer review, 02 May 2016
  • International Journal of Computer Games Technology, 03 Jun 2014
  • Proceedings of Computer Graphics International Conference, CGI, 01 Jun 2014

Qualifications

  • PGCE in Research Degree Supervision (Bournemouth University, 2011)
  • PGCE in Education Practice (Bournemouth University, 2010)
  • PhD in Computer Graphics (Bournemouth University, 2010)
  • BEng (Hons) in Thermodynamics (Taiyuan University of Technology, China, 1994)

Memberships

  • BU Coaching Community, Member (2014-),
  • ACM SIGGRAPH, Member (2012-),
  • Higher Education Academy, Fellow (2011-),
  • Centre for Digital Entertainment, PRG Supervisor (2010-),
  • Computer Graphics and Visualisation Research Group, Member,